Box · S4·F2 · 76 games
Grimlash on Shady Acres. Across 76 recorded games it is won 71.0% of the time, 5.5 points above the game average (65.5%).
Only 76 recorded games. Split across Dark Powers, Finales and Setups, each breakdown ends up with very few: take them as a hint, not a fact.
Harvest Madness track: a heart either heals OR lowers madness, never both. Levels 1-3 give a bonus of your choice. Going past level 3 is an instant loss. The children kidnap victims to take them to the altar. The risk-reward tension of that track is highly rated.
| Level | Medium |
| The map | The children act as independent enemies |
Grimlash has a 78.2% win rate across all maps, over 188 games. Here, on Shady Acres, the figure is 71.0%.
From the hardest to the easiest. At least 20 games.
| Setup | Win rate | Games |
|---|---|---|
| Dusk Sacrifice | 45.2% | 31 |
| Final Crop | 54.3% | 35 |
| Harvest Season | 62.1% | 29 |
| Demands of the Earth | 68.2% | 44 |
| Reap What You Sow | 72.0% | 25 |
Between Dusk Sacrifice and Reap What You Sow there are 27 points of difference. The starting setup matters more than it looks.
| Dark Power | Win rate | Games |
|---|---|---|
| Root-bound Curse | 65.9% | 44 |
| Rite of the Corrupted | 72.7% | 44 |
| Rite of the Old One | 82.7% | 52 |
| Fields of Madness | 84.9% | 33 |
| Finale card | Win rate | Games |
|---|---|---|
| God of Blood and Grain | 65.0% | 20 |
| Ancient Abomination | 76.0% | 25 |
| Unrevealed | 77.2% | 101 |
| Withered Harbinger | 86.4% | 22 |
| Hunger of the Old Gods | 90.0% | 20 |
The four openings, with which one to use depending on the setup, are in the opening strategies.