Box · S2·F2 · 164 games
The Organism on Station 2891. Across 164 recorded games it is won 65.2% of the time, right on the game average (65.5%).
Victims get tested for infection. Infected ones turn into independent killers. It is accused of heavy upkeep; others say the two extra systems run smoothly once understood.
| Level | Advanced |
| The map | Helicopter rescue instead of exits, freezing mechanic |
The Organism has a 73.5% win rate across all maps, over 750 games. Here, on Station 2891, the figure is 65.2%.
From the hardest to the easiest. At least 20 games.
| Setup | Win rate | Games |
|---|---|---|
| Quittin Time | 61.9% | 173 |
| Good Morning | 62.1% | 182 |
| Clear the Grounds | 64.2% | 165 |
| A Nice Stew | 65.2% | 178 |
| R & R | 70.4% | 152 |
| Finale card | Win rate | Games |
|---|---|---|
| Regenerative Assimilation | 67.0% | 185 |
| Unrevealed | 71.4% | 171 |
| Reductive Assimilation | 72.2% | 162 |
| Final Assimilation | 75.9% | 54 |
| Cognitive Assimilation | 81.9% | 171 |
Forum strategy: test the two exposed victims closest to the lab as soon as you can and let the third mutate on its own. Keeping one organism alive at low health gives you the adrenaline die and avoids the "if there is no organism" effects. The axe is ideal because they have low health. And you can send victims to the helicopter by radio without being there yourself.
The four openings, with which one to use depending on the setup, are in the opening strategies.