Box · S1·F2 · 238 games
Poltergeist on Creech Manor. Across 238 recorded games it is won 42.0% of the time, 23.5 points below the game average (65.5%).
The Poltergeist has NO health and cannot be damaged. You win by finding Carolyn and getting her out. The one-way streets make movement even more awkward.
| Level | Advanced |
| The map | One-way streets, few connections |
Poltergeist has a 56.1% win rate across all maps, over 884 games. Here, on Creech Manor, the figure is 42.0%.
From the hardest to the easiest. At least 20 games.
| Setup | Win rate | Games |
|---|---|---|
| Strange Trophies | 54.4% | 228 |
| The Ladder | 54.6% | 205 |
| Creepshow | 56.2% | 226 |
| Dancing Queen | 57.5% | 200 |
| The Dead Zone | 62.2% | 180 |
| Dark Power | Win rate | Games |
|---|---|---|
| Forgetting Something? | 50.3% | 157 |
| Invisible Barrier | 53.2% | 233 |
| Stiff Winds | 56.8% | 222 |
| Eternal Despair | 61.6% | 198 |
| Unrevealed | 64.6% | 48 |
| Finale card | Win rate | Games |
|---|---|---|
| She Will Soon Be Lost | 51.0% | 98 |
| Unrevealed | 54.3% | 567 |
| Relentless Assault | 55.8% | 86 |
| Nothing is Easy | 64.2% | 81 |
| Demonic Posession | 85.2% | 27 |
Weapons are useless here, and so are attack cards. It is the only box where searching for a weapon is wasted time: everything goes into movement, searching and rescuing.
The four openings, with which one to use depending on the setup, are in the opening strategies.